Posts

Sleep Intimate Mod Update 2.76

Dec 21, 2021

Sleep Intimate - R for Fallout 4 has been updated to version 2.76 for PC

  • recognizes DX “Red Ribbon” outfit by Deserter X, candy cane as backpack supporting ground model, choker provides sex appeal bonus
  • added support for Lupine and Amelia races – works like Vulpine (untested)

For more information and download links see Sleep Intimate - R page, or review 2.75 changes improving AAF in previous post.


Sleep Intimate Mod Update 2.75

Oct 9, 2021

Sleep Intimate - R for Fallout 4 has been updated to version 2.75 for PC with improvements for AAF users, support for Leito’s new chair animations, updating all Leito’s animations to fully use Sleep Intimate version 2 scene player including full use of morph angles for players using male body with body morphs (Intimacy Setting, BodyTalk morph Enabled). For more information and download links see pages Sleep Intimate - R page.

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Sleep Intimate Mod Update 2.71

Sep 4, 2021

Sleep Intimate for Fallout 4 has been updated to version 2.71 for PC and Xbox One. For more information and download links see pages XOXO for PC and XB1 for Xbox or R on PC. Also see the complete change-log for XOXO/XB1 or change-log for R-X.

Changes of interest:

  • better support for holstered/visible weapons mods
  • improved backpack unequip on companions
  • failing intimacy check now shows go-to-bed prompt instead of immediately placed in bed
  • (XB1 2.64) fix for “Backpacks of the Commonwealth”
  • (XB1 2.64) Kiss Alignment setting preference if you would like to make kisses better aligned
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ATS Gameplay Preferences

Sep 1, 2020

Update 2024: for game version 1.51!

ATS 49XPHIDLog

Western Star 49X in Idaho

American Truck Simulator (ATS) by SCS Software includes a number of preference options that can impact gameplay enjoyment or immersion. Besides supporting a variety controllers and button boxes to help immerse the player in driving a truck, gameplay preference options allow the player aids or go for a more authentic experience. This post covers some of the gameplay options I feel enhances the driving experience. With many configurable options, some of which I remained unaware of for some time after I first stared playing, I decided to create this post as a resources. First I cover the basics and realism then offer tips on adjusting field-of-view for single-screen users.

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rFactor 2 Paint 2013 Nissan GT500

May 19, 2020


Article #4 in a 4-part series.


NGT500DrBack

The 2013 Nissan GT500 GT-R in rFactor 2 comes with four liveries, and is the only available Super GT car, so I decided to paint more to fill out a race grid having more variety. I created two new fictional race liveries using simple shapes, logos from the existing cars, and my old dragon drawing. Expanding on last post painting with chrome, I used the same technique to create a shiny rear window. The other challenge was including a large drawing on the car’s hood which is made of several pieces. Both of these designs I consider a work in progress. Let’s have a closer look.

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